Story and community
The parts that keep people coming back.
- Quests
- Stages, branches and rewards, with NPCs that talk and choices that can call for a skill roll.
- Story map
- Staff build quests on the website and hook them to things players touch in-world.
- Events
- Plan events, check people in, brief helpers, collect feedback, and turn it all into awards.
- Rewards for roleplay
- Experience for emoting, with caps per session, day and week. What players write is never stored.
- Reports and awards
- Players send XP and IC reports; staff review them and give out awards.
- Groups and ranks
- Groups with ranks and roles, promotions earned through influence, and stipends.
- Bounties
- In-character bounties that need an authority's approval.
